In Theory… Crowdfunding starts tomorrow!

Posted by

Help! panic! Must not fear, steadily walk onto dawn.

Oh and the site is Indiegogo. Links to the campaign and gameplay teaser will be provided tomorrow morning Finnish time. And did I already mention… Panic! 😀

In Theory… The Language of Music

Posted by

As the days leading up to the gameplay teaser get increasingly scarce the topic of music has risen again. We’ve talked about music a bit on this blog before the release of the debut trailer. I thought I’d reiterate and expand on those thoughts. Read more

In Theory… New screens and Steam Greenlight (sort of)

Posted by

Hello peeps!

Things are progressing nicely and we’ve submitted Reset to Steam Greenlight. It is in the concept category, since the game is not ready enough to be submitted to the actual game category. So voting for the game doesn’t count towards getting Reset Greenlit yet.

As stated before, the gameplay premiere teaser is scheduled to be released October 28th and we’ll be starting the crowd funding campaign at the same time.

Oh almost forgot. Here are four new screenshots. 🙂

Happy Friday The 13th!

Posted by

Bad luck Friday they say… hogwash we say. Here is an uplifting screenshot to prove it. 🙂


In Theory… The toilet is functioning again.

Posted by

This is our toilet.

Read more

In Theory… We’re Back!

Posted by

After taking a break for exactly 100 days we dusted our keyboards and fired up the Theory engines again today. And boy does it feel good!

We’re picking up where we left off, crunching the gameplay reveal stuff together. Once we clear all the boring but mandatory paperwork out of the way first  😛 😀

So, coolness is on it’s way again! Stay tuned!

In Theory… Greatness delayed

Posted by

Hello friends. From the deep dungeons of creation we crawl back to the surface only to inform that the gameplay premiere will be delayed some more. We were aiming to release gameplay stuff  next week before my paternity leave kicks in, but despite working night and day, even skipping all social contacts, we’re not happy with it yet. This is life folks.

So the next couple of months will be dedicated to kids and the development of Reset will continue slowly in the background. The step away from the project will probably be good also, gives us time to clear our heads and eyes and most of all, play games! 🙂

Happy Valentine’s Day

Posted by

Hey guys, here’s a sneak preview of what’s on the way. Lonely mechs need some love too, ay. Happy Valentine’s Day everybody! 😀

In Theory… VII

Posted by

Yo yo yo!

Ok so we’re about to dive into the last phase of proofing the gameplay and preparing the crowd funding campaign. We will focus on those solely, so the next post we update will be the gameplay trailer and campaign start \o/. We still have a lot to do but it’s so close we can almost taste the crunch (pun intended). 🙂

To make the wait a lot harder here are some wallpapers from the first trailer. 😀

See you on the other side!

In Praxis: Atmosphere

Posted by

Ok so, first the bad news. We’re not ready to show game play stuff yet. It’s taking longer than expected and since it’s a key part in the upcoming crowd funding campaign, we’re putting a lot of effort into it. But the good news is that that we can distract you with pretty pictures 😀

Oh you weren’t distracted… bummer. Anyway, besides the gameplay, people have been asking us about our volumetric lighting and atmosphere. So we’re going to cover that topic right now.

Read more