In Theory… Einstein was right

Heyyyyy guys and gals!

Phew! Sorrryyy for being quiet again. Einstein’s Theory of Interactivity (see what we did there) predicts that time slows down as you move closer to a deadline. We can confirm that this does indeed happen. Hold on to your hats just a little longer. Beta demo is on its way.

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  • Comments (22)
    • on2wheels
    • February 12th, 2015 7:40pm

    Where can we sign up to support the game? I don’t see a link anywhere.

    • Hey! At the moment we don’t have a channel for supporting the game. Preorders will be available once we get closer to the release.

    • Spookmineer
    • February 12th, 2015 9:09pm

    H.R. Giger on the wall! Do we get to see some inspiration based on it?

    To the post above, funding has ended (successfully), no ETA on the finished product (yet).

    • Giger is my favourite artist, huge fan! :)

      We haven’t set a new date yet, we’ll get through the demo first.

    • Alexsander
    • February 12th, 2015 9:24pm

    Nice.
    I can’t wait! *.*

    • Jochem
    • February 12th, 2015 10:34pm

    Cool to finally hear something again. Any chance we will be seeing technical posts again?

    • Hey Jochem. We’ll post tech stuff again after the demo release.

  1. WOO! CAn’t wait to sample your hard work. :)

    • Andrew
    • February 13th, 2015 2:33pm

    on2wheels :
    Where can we sign up to support the game? I don’t see a link anywhere.

    I’d love to be able to back this now! Let us know if there’s a way!

    • Hey! We don’t have a channel for additional backing at the moment. Preorders will be available when we get closer to the release.

      There has been some bubbling in this area though, so we might look into it bumping up the preorder schedule. :)

  2. SO exciting… and… uh… oh… VR in the demo? :D I’m drooling…

    • Hey! I finally answered your comment on the previous post :) So yes Rift is in Reset, but we’re still fighting to get adequate performance for it. There is a possibility the demo will feature a very rough visual quality Rift support.

      • Oh, wow, I checked here now and you replied today, haha! Apparently no email notifications xD Just checked the other post :) Fantastic that you have DK2 support in already, and heh, with how the game looks I’m not super surprised it’s hard to get a good frame-rate. PCs are made to tweak though ;P sliders are a needed! :x Cheers! :D

    • Dejay Clayton
    • February 13th, 2015 8:39pm

    Wow, your offices are looking gorgeous!

    • Cool man thanks! By the way we call it our ateljé, since it’s a rough basement loft type of a place. :)

    • Ryan
    • February 14th, 2015 11:53am

    still getting full game yeah?

    • Max
    • March 4th, 2015 10:28pm

    I have been following your game for over 2 years now. Just a quick question, will it be a Open Beta? or will we have to pay for it?

      • Maximilian
      • March 29th, 2015 7:21pm

      Nice name;D
      but you won’t have to pay, the demo is going to be for the people who helped back the game when it was on indigogo. I don’t know when they plan on releasing the game though.

    • Nukkesoturi
    • April 3rd, 2015 8:43pm

    In your Beta Demo photo you have xbox 360 controller near the display. Will the game (beta) have full controller support also for Xbox one (PC) controller?